Talk & Play is a free event organised by BerlinGameScene.com that provides the opportunity to game enthusiasts, players and makers to meet and exchange knowledge in a friendly, relaxed and safe environment. It’s also the reason why this site exists.
Talk & Play #12 took place on April 15 2015 at Supermarkt, just like the previous edition, and attracted almost 200 people – the record so far!
The event – in pictures
Ooops! Julian Dasgupta did it again: he took a bunch of beautiful pictures. He’s basically the King Midas of event photography. You can find the full set here and this is a selection I’ve made:
The talks
Since the event took place the week before the International Games Week Berlin 2015, I decided to do things a bit differently (to offer some variety to people attending both events) and have a selection of non-technical talks, two of the focused on analog games.
Scott Bolden introduced us to I.G.O. (Improvisational Groove Orchestra), a game he is developing where the players engage in an active and fun collaboration of personal, social and aesthetic sustainability; a game where all players can win as much as they like. (Don’t miss the jamming from 11:30!)
Lenara Verle presented The Currency Lab, a board game created as a way to interactively learn the basic concepts of currency design: just like in real life, the path to a successful new currency (Euros, Bitcoins, Frequent Flyer Miles…) entails many challenges that must be overcome by choosing and creating strategies.
Stephie Theodora mapped out her journey from fan girl to intern to game designer at Wooga in her talk “Breaking into the Gaming Industry” – a crash course in pursuing one’s dream without any contacts or design school certificates.
Alfred Ladylike played her new song The #Femcrunch Blues (inspired by The Curious Expedition) and gave a lightning talk to share some personal anecdotes related to sexism in the gaming industry.
The games
During the second part of the evening all Talk & Play attendees have the possibility to show their games for people to play. Here’s the list, if I’ve forgotten yours let me know!
– Chicken Jump by Firepunchd
– Chip Shop by Chris Ward
– The Curious Expedition by Maschinen-Mensch
– The Currency Lab by Lenara Verle
– Flappy Pterosaur & Knight vs Dragon by Tristan Dahl
– Fuzzytopia by we two make games
– Greedy Guns by Tio Atum
– Mixit Up by Patrick Oswald & Jordi Tost
– Of Carrots And Blood by Trite Games
– Printed Mars by Vladimir Storm
– Quadrant by undef
– Redshift Blueshift by Will Blanton and Jacob Alan McCosh
– ReRunners by Klang Games
– Runic Rampage by Electrocosmos
– Soko Move by Richard Wepner
– Stars of Icarus by Crunchy Leaf Games
– SwapQuest by Rebusmind
– Treasure Monkeys by Johanna Jacob
– What the Shell by Ludisto
Final remarks
A big thank you to: Tristan, Beatrice & Luca S (for their help making things run smoothly during the event), Nomi Nanako (for recording the talks on a very last minute notice), Julian Dasgupta (for all the wonderful pictures, including the one on top of this page – if you want to use any of them remember to ask him first!), the lovely Supermarkt team.
The next Talk & Play is going to take place on Wednesday, June 17th: you can already RSVP on meetup.com and Facebook.
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